Gods' Blade X: AAA Level ARPG Integrating AI and Web3 Innovations

Cutting-edge 3A ARPG game developed by Pangu Digital Games

The digital game developed by Pangu, "Blade of the Gods X" ( BOG X ), is an advanced AAA action role-playing game. This game incorporates advanced artificial intelligence reinforcement learning and AI agent technology, providing players with a unique combat style and digital twin AI experience. The game has received widespread recognition, winning the 2023 Huawei AI Cloud Gaming Transformation Award and the 2023 Huawei Developer Conference Innovation Breakthrough Award, among others.

BOG X stands out with its 3D spatial gameplay and NFT integration, where NFTs of varying rarities and attributes hold higher value in the game. It combines traditional gaming elements with innovative Web3 components, creating a complete Web2 free gaming experience while providing digital ownership and governance at the Web3 level.

One-stop Overview Of The Blade of God project

Market Heat

The "Blade of the Gods" series enjoys a prestigious status in the gaming industry, with over 3 million loyal players on PC and mobile platforms. The game is expected to be released on multiple platforms including iOS, Android, and PC. Although the project has not yet launched its Web3 marketing campaign, its community remains actively engaged through traditional Web2 gaming media platforms such as TapTap, ensuring continuous interaction and exposure.

Team

[Team member introduction deleted]

Industry Analysis

Global Gaming Market

After the adjustment period of 2022, the PC and console gaming markets are thriving once again. The influence of the gaming industry has far exceeded its 340 million players and 187.7 billion dollars in revenue.

The global gaming population is expected to reach 3.38 billion, with major growth coming from emerging regions. By 2026, the annual revenue of the global gaming market is expected to reach $212.4 billion.

Although cloud gaming and virtual reality are expanding, they still belong to a specialized niche market.

Console and PC game developers are increasingly focusing on live service games. However, the conflict between ongoing new content and a limited player base has raised concerns about the long-term viability of live services.

Generative AI is gradually being integrated into game development, although its application has faced resistance from some gaming communities.

Adventure games are leading in the console sector, expected to contribute 17.1% of console revenue in 2023.

Global Mobile Gaming Market

Despite the challenges, the mobile gaming industry is expected to grow by 0.8% in 2023, reaching a revenue of $92.6 billion. While this growth is positive, it is relatively modest compared to the explosive growth of previous years. The current year's growth in the mobile gaming sector is mainly driven by emerging markets and popular mobile games. In terms of scale, mobile gaming will continue to dominate the gaming landscape, expected to account for nearly half of global gaming market user engagement and spending.

In terms of financial performance, the global mobile gaming market was approximately $92.6 billion in 2023. It is expected to grow to $339.45 billion by 2030.

This market is expected to achieve significant growth, primarily due to the widespread adoption of smartphones. In terms of market platform segmentation, Android is anticipated to hold the largest share. In terms of device segmentation, smartphones are leading. Geographically, North America contributes the most revenue in the mobile gaming sector.

Web3 GameFi market

Web3 is still a relatively small market, with an expected size of $23.926 billion in 2023. It is projected that during the forecast period, the market could grow at a compound annual growth rate of 18.7%, exceeding $133.2282 billion by 2033. The driving factors for demand in Web 3 gaming include decentralization and ownership, play-to-earn economics, interoperability and cross-platform support, community-driven development, and enhanced security and transparency.

Factors driving the demand for Web3 games: the growing interest in decentralized technology among people, with more and more individuals wanting greater autonomy and ownership of their digital assets. The prospect of earning real rewards through gaming is highly attractive to Web3 players, thus stimulating demand. The ability for players to use in-game assets across various games and platforms provides flexibility and a coherent gaming experience. Inviting players to participate in the game development process fosters a sense of belonging, loyalty, and engagement within the gaming community.

Comparison of Similar Projects

The Web3 gaming market has yet to see games like BOG X; the unique "Dark Souls" action genre remains unexplored. The leading projects in the GameFi space are Axie Infinity, The Sandbox, and Decentraland. Only Axie Infinity offers cross-platform support for PC and mobile users.

According to DappRadar's unique active wallet data for the past 30 days as of November 28, 2023, Axie Infinity leads with 76.93k users, followed by The Sandbox with 7.31k and Decentraland with 1.63k. Axie Infinity continues to dominate the market; this easy-to-use play-to-earn game has significantly rebounded after suffering a major security breach that resulted in over $600 million in asset loss.

However, it is worth noting that although Axie Infinity dominates the market, its user base is still relatively small compared to traditional Web2 games, even in light of recent signs of market recovery.

In contrast, the BOG X series has accumulated over 3 million players, with 200,000 registered users in its closed beta. This project is expected to achieve significant growth. This growth could catalyze major changes in the GameFi sector.

Product

Main storyline:

  • The main gameplay content of BOG X includes the player camp "Titan Library" and "Main Quest Levels".
  • "The Giant God Library" evolves with the story, unlocking new areas and NPC interactions.
  • The main storyline levels are divided into different worlds and chapters, each containing multiple chapters and levels. Progress unlocks new map areas and rewards.

One-stop Overview Of The Blade of God project

Multiplayer Gameplay:

  • An important aspect of the mid to late content is allowing players to participate in cooperative challenges and competitive battles.
  • Features include the "Soul Hunter" levels with higher difficulty and rewards, the "Twin" mode using Roguelike + Boss Rush format, and the "Ancient Arena" for PvP battles.

One-stop Overview Of The Blade of God project

Adventure Dungeon:

  • The main source of various resources, and also a way to test and develop players' abilities.
  • Includes the speedrun "God's Challenge" against bosses, the high-difficulty tower "Eternal Corridor", and specific dungeons for obtaining gold and equipment resources.

One-stop Overview Of The Blade of God project

Task:

  • Provide players with objectives and guide them to experience various game modules.
  • Main quests are based on the player's storyline progress, while daily quests focus on daily gaming activities.

Access Pass System:

  • A series of tasks and rewards updated each season, including free and paid content.
  • Rewards include character outfits and various in-game resources, with tasks aimed at encouraging long-term participation and potential in-game purchases.

Ancient Soul Difficulty:

  • Endgame features available after reaching the highest level, providing ongoing gaming objectives.
  • Including increased difficulty and rewards, bringing new challenges to the main storyline levels, adventure dungeons, and multiplayer gameplay.

Social Gameplay:

  • Integrate various social features with gameplay to promote player interaction and community building.
  • Includes a faction system, a "fellowship" similar to a guild, a friend system for direct interaction, and a chat system for communication across different channels.

One-stop Overview Of The Blade of God project

Roadmap

[Roadmap image deleted]

Token Economics

Allocation and Unlocking Plan

The allocation of the $SLG token follows a structured five-year monthly unlocking plan. This ecosystem token will be distributed through various channels, including in-game rewards, staking incentives, and various distribution methods, to help the project grow.

One-stop Overview Of The Blade of God project

utility

Soft currency

  1. Players earn soft currency through normal gameplay.
  2. Soft currency can be used for in-game functions/gameplay, providing players with regular rewards.

$SLC

  1. Players can purchase $SLC directly from the market;
  2. Players can also spend $SLC to purchase NFT content in the market;
  3. $SLC needs to be paid as transaction fees;
  4. By staking $SLC in the wallet, players will receive additional rewards over time ( rewards decrease over time );
  5. Additional rewards include increased summon/draw drop rates, higher earnings in PvP GvG modes, and more. These effects further influence the quantity/quality of soul cards and decorations that players can obtain.

One-stop Overview Of The Blade of God project

Financing

[Financing information deleted]

Pangu Digital Games, the creator of "Blade of the Gods" and many other successful games, has a strong portfolio of successful projects. The studio has received substantial funding support from major Chinese internet technology giants. With its entry into the Web3 GameFi sector, Pangu Digital Games has gained support from a number of well-known institutions, solidifying its position in the industry.

One-stop Overview Of The Blade of God project

User Acquisition

[User Acquisition Chart Removed]

One-stop Overview Of The Blade of God project

One-stop Overview Of The Blade of God project

One-stop Overview Of The Blade of God project

One-stop Overview Of The Blade of God project

One-stop Overview Of The Blade of God project

One-stop Overview Of The Blade of God project

One-stop Overview Of The Blade of God project

One-stop Overview Of The Blade of God project

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RektRecordervip
· 9h ago
Let's put a question mark and see what happens.
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MEVHunterBearishvip
· 9h ago
What's the use of hyping AI again?
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WalletAnxietyPatientvip
· 9h ago
Real AI or fake AI, let's play around first and talk later!
View OriginalReply0
degenonymousvip
· 9h ago
So it's hyping AI again, right?
View OriginalReply0
OnChainSleuthvip
· 9h ago
When can we play? I can't wait!
View OriginalReply0
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